10.10 beta 5 liberada:Fuente:
http://xsimreviews.com/2012/07/31/alert-xp10-10-beta-5-released/ -We now support devices with an insane number of buttons and axis like the Thrustmaster HOTAS Warthog (That thing is an insane beast).
- Improved consistency in views. Right click and scroll are now used everywhere for camera movement and zoom respectively.
-Implemented Quick-Look view commands to allow users to save predefined views on a per-aircraft basis. (see below)
-OBJ File Format Extensions – docs coming soon!
ATTR_no_shadow disables shadows for just one part of an OBJ; polygon-offset (ATTR_poly_os) geometry now works this way too.
A new pixel-based manipulator lets you define drags that work horizontally or vertically, with scaling. This manipulator is intended to make draggable knobs.
GLOBAL_cockpit_lit object attribute declares that ATTR_cockpit will use real 3-d lighting. This provides a better migration path for old airplanes that depend on translucency.
Bug Fixes:
-Fixed broken hot-spots on Altimeters
-Fixed broken adjustment on attitude indicator
-Fixed 3/4 deflection on Joystick Axis page on some devices (Saitek Flight Stick, Epic USB, etc.)
-Fixed “sticking” hat-switches that would sometimes not turn off once pressed.
-Fixed Joysticks with missing buttons/axis on Windows such as the Logitech G940 or G25
-Bump maps now work in .ter files again.
-The HDR pipeline has been severely thrashed in an attempt to improve the look of translucent scenery. While there are still translucency artifacts in HDR mode (and all airplanes should use the “glass” option in plane-Maker for windshields and canopies) translucency should be better than it was before.
-Fixed ugly blue glowing water at night.
-Added back 3-d cockpit toggle command to match v9.
-Airplane is converted to metric before plugins are run.
Madre mía, qué marcha llevan...
Saludos.